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Business Analysis and Design

Scrum: The Complete Lifecycle
ID: BAScrum | Course Length:5 | Company Name:Choquette Technology Associates Inc.

Module 0: The Systems Development Lifecycle (sdlc
  1. The Systems Development Lifecycle: A Historical Perspective
  2. Overview of Development Methodologies
  3. Waterfall Methodologies
  4. Iterative Methodologies
  5. Agile Methodologies
  6. Comparing Methodologies: Waterfall, Iterative, Spiral and Scrum
  7. Scrum and Project Management
Module 1: Object Oriented Development and Scrum
  1. About Object Oriented Development
  2. Applying Methodologies To Object Oriented Development
  3. What Scrum Is and Is Not
  4. The Problems Encountered: How Scrum Addresses Them
  5. Environmental Factors Affecting Software Development
  6. Scrum Advantages and Disadvantages
Module 2: The Foundation of Scrum
  1. About Complex Requirements and the Sdlc
  2. The Need for Flexibility
  3. About Change Tolerance and Evolving Deliverables
  4. The Scrum Agile Methodology
  5. Core Principles and Strategies
  6. Empirical, Adaptive Processes
  7. Scrum Product Release Considerations
Module 3: The Scrum Process Lifecycle
  1. Overview of the Scrum Process Lifecycle
  2. Scrum Roles: Who Is Responsible for What
  3. Pre-game
  4. Game: The Art of the Sprint
  5. Post-game
Module 4: Scrum Phase I: Pre-game Planning
  1. Comprehensive Backlog Lists
  2. Estimation of Release Cost
  3. Training, and Rollout
  4. Validation of Management Approval and Funding
  5. Definition of the Delivery Date
  6. Definition of Release Specific Functionality
  7. Selection of the Release That Will Be Immediately Developed
  8. Product Packets To Backlog Items Mapping in the Selected Release
  9. Project Team(s) Formation for the New Release.
  10. Risk Assessment and Controls
  11. Review and Possible Adjustment of Backlog Items and Packets
  12. Validation Or Reselection of Development Tools and Infrastructure
Module 5: Scrum Phase I: System Architecture and High Level Design
  1. Backlog Items
  2. The Domain Model
  3. Refine the System Architecture
  4. Identify Problems Or Issues
  5. Design Review Meeting
  6. Reassign Changes
Module 6: Scrum Phase Ii: The Sprint
  1. What Is a Sprint
  2. The Agile Sprint
  3. Sprint Characteristics and Deliverables
  4. Develop
  5. Wrap
  6. Review
  7. Adjust
Module 7: The Sprint Review
  1. The Participants
  2. What Is Discussed During the Review
  3. Changing the Way a Backlog Item Is Implemented
  4. Adding New Backlog Items
  5. The Next Review Meeting
Module 8: Scrum Phase Iii: Closure
  1. Closure Overview
  2. Management’s Call
  3. System Testing
  4. User Documentation
  5. Training Materials
  6. Marketing
Module 9: Scrum Controls
  1. Overview of Scrum Controls
  2. Backlog
  3. Release/enhancement
  4. Packets
  5. Changes
  6. Problems
  7. Risks
  8. Solutions
  9. Issues
Module 10: Advanced Scrum
  1. Creating Cross-functional, Self-organizing Teams
  2. Scrum in Formal Environments
  3. Scrum for Enterprise Projects
  4. Full Lifecycle Development with Scrum
  5. Scrum for Multiple Teams, Multiple Products
  6. Scrum with Distributed Teams
  7. Engineering Practices for Scrum
  8. Testing Practices for Scrum
  9. Evolutionary Design Approaches for Scrum
  10. Tool Support for Scrum
Module 11: Adopting and Supporting Scrum
  1. Organizational Issues
  2. Teamwork and Team Skills
  3. How To Introduce Scrum
  4. Managing a Scrum Adoption
  5. Optimizing Scrum
  6. Scrum Patterns & Anti-patterns
Module 12: A Complete Case Study
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